Web Access Research Portal

Researcher: See, Z (Dr Zi Siang See)

Fields of Research

Educational technology and computing
Interactive media
Human-computer interaction
Virtual and mixed reality

Research Objectives

Expanding knowledge in education
Digital humanities

Career Best Publications

Research Publications

A Malaysian cultural heritage digital compendium; Digital Applications in Archaeology and Cultural Heritage
Aerial 360: 360 Fly-by for ILabs Launching
Aerial virtual reality 360 research-creation; 2017 23rd International Conference on Virtual System & Multimedia (VSMM)
An AR and VR pillar for exhibitions: a subjective exploration; ICAT-EGVE 2017 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
Architectural Transformation of a Night Market Stall; 2<sup>nd</sup> International Conference on Innovation and Technology for Sustainable Built Environment 2014
Augmented reality for ndimensional building information modelling : contextualization, customization and curation; 2016 22nd International Conference on Virtual System & Multimedia (VSMM)
Augmented reality using high fidelity spherical panorama with HDRI; SA '15: SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications
Augmented reality using high fidelity spherical panorama with HDRI: demonstration; SA '15: SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications
Creating high fidelity 360 virtual reality with high dynamic range spherical panorama images; Virtual Creativity
Crisis and extended realities: remote presence in the time of COVID-19; Media International Australia
Demo: exhibition approach using an AR and VR pillar; SA' 17: SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications
Demo: mobile audible AR experience for medical learning murmurs simulation; SA '16: SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications
Extended reality for midwifery learning: MR VR demonstration; The 17th International Conference on Virtual-Reality Continuum and its Applications in Industry
Extended reality interactive wall: user experience design research-creation; Virtual Creativity
Interactive panorama VR360 for corporate communications: an industrial scenario case study; International Journal of Integrated Engineering
INTI interactive virtual reality 360
Irregular shaped building design optimization with building information modelling; The 4th International Building Control Conference 2016 (IBCC 2016)
Medical learning murmurs simulation with mobile audible augmented reality; SA '16: SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications
MOOC for AR VR training: obstacles, challenges and Usability; 2018 IEEE Games, Entertainment, Media Conference (GEM)
Motion of the sun - Bon Odori: solo exhibition of photography artwork
Motion of the Sun: Joint Exhibition: Contributing Photography Artwork
Non-bias architectural image archive using High Dynamic Range approach; 2011 International Conference on Research and Innovation in Information Systems
Non-Bias Scientific Imaging Archive for Urban Morphology Research; Green Innovation Research Group
Peppergram with interactive control; 2016 22nd International Conference on Virtual System & Multimedia (VSMM)
Retrieving extended high dynamic range from digital negative image - an experiment on architectural photo imaging; World Academy of Science, Engineering and Technology (International Journal of Automation and Control Engineering)
Sodeisha Avant-grade Ceramic: High Fidelity Digitization, Virtual Reality, and Interaction Design; 2019 Pacific Neighborhood Consortium Annual Conference and Joint Meetings
Sodeisha sculptural ceramics: digitalization and VR interactions; VRCAI'19: the17th international conference on virtual-reality continuum and its applications in industry
Sri KDU Virtual Reality 360 Digital Tour
The Beauty of Horizon. Joint Exhibition: Contributing computational photography and virtual creative work
The Development of the Compromised Neonate: A Virtual Reality Neonatal Resuscitation Program; Enhanced Learning Environments: Technology and Innovation
The road to birth: using digital technology to visualise pregnancy anatomy; Digital Anatomy
This land AR: an Australian music and sound XR installation; VRCAI'19: The 17th international conference on virtual-reality continuum and its applications in industry
Tomb of a sultan: a VR digital heritage approach; 2018 3rd Digital Heritage International Congress (DigitalHERITAGE)
Transdisciplinarity in extended reality (XR) research design: technological transformation and social good (co-creation session at XR + Creativity Symposium, University of Newcastle, 2020); Virtual Creativity
Translating performative mediated art into virtual reality: a case study; Virtual Creativity
Up in the air with VR360; Virtual Creativity
Victoria Theatre virtual reality: a digital heritage case study and user experience design; Digital Applications in Archaeology and Cultural Heritage
Virtual reality 360 content preservation for disaster relief; 2017 Pacific Neighborhood Consortium Annual Conference and Joint Meetings (PNC)
Virtual reality 360 interactive panorama reproduction obstacles and issues; Virtual Reality
XR and Creativity Symposium Report: Transformative Technologies for Good
XR and creativity: transformative technologies for good; Virtual Creativity

Research Projects

A virtual engagement with Sodeisha sculptural ceramics
ECR Inclusive Transformative Technology Scrum
FEDUA, and SOCI Conference Research Travel Grant, University of Newcastle IEEE GEM 2018
Haptic Ambisonic VR
iLead New Media
Interactive Tour - INTI International University
Media and Entertainment Research Centre (MERCury) establishment program
New Start
SafeSpace VR
School of Creative Industries Research Travel Grant
Singleton Laneways Activation
The Old Made New: Re-imagining Monuments using Digital Arts
This Land Augmented Reality
Virtual Augmented Reality Research Network (VARRN)
VR360 Digital Tour - Sri KDU Schools
World Technology Universities Network Exchange program

Research Candidate Supervision