Drummond, A and Sauer, J, “Gaming or gambling: Study shows almost half of loot boxes in video games constitute gambling”, The Conversation, The Conversation Media Group Ltd, Australia, 28 June (2018) [Newspaper Article] |
Data Type | Value |
Type of Research | Applied Research |
Research Division | Psychology |
Research Group | Cognitive and computational psychology |
Research Field | Memory and attention |
Research Objective Division | Information and Communication Services |
Research Objective Group | Media services |
Research Objective Field | Animation, video games and computer generated imagery services |
Visit Item on eCite | http://ecite.utas.edu.au/133697 |
Number of Downloads | 5 |